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Privacy center/Liquid Worlds
Liquid Worlds

Privacy policy

Last updated: October 29, 2026  ·  Applies to Liquid Worlds for Android Back to Liquid Worlds

On this page

  1. What we collect and why
  2. Third-party services
  3. Children
  4. Your choices
  5. Data retention
  6. Security
  7. Changes
  8. Contact
Terms of use

In short

  • Your progress and settings stay on your phone.
  • Ads and analytics help keep the game free. They ask for consent where the law requires it.
  • We never see your payment details, and we do not sell your personal information.

Liquid Worlds ("the game") is made by Second Team ("we", "us"), an independent studio in Toronto, Canada. This policy explains what information the game collects, why, and the choices you have.

What we collect and why

Game progress and settings. Your levels, stars, settings and Premium status are stored on your device only. We do not receive them.

Advertising (Google AdMob). The game shows optional rewarded videos and some ads between levels through Google AdMob. AdMob may collect your device's advertising ID, approximate location based on your IP address, and information about your device and how you interact with ads, to show ads, measure them and prevent fraud. Where the law requires it (for example in the European Economic Area, the United Kingdom and Switzerland), the game asks for your consent first through Google's consent form, and you can change your choice at any time in Settings, Privacy & ads.

Analytics (Google Analytics for Firebase). We use Firebase Analytics to understand how the game is used so we can improve it: for example which levels players start, finish, restart or skip, which helpers and screens they use, and how long sessions last. It collects an app instance ID, device information and this in-game activity. It is not used to identify you, and it respects the consent choice you make in the consent form.

Connection check. Free play needs an internet connection, so the game asks your phone whether it is online before a level starts. Only the yes or no answer is used, on your device; nothing is sent to us.

Reviews (Google Play In-App Review). After you have played a few levels, the game may ask Google Play to show its rating prompt. Google decides whether it appears and handles any rating or review you leave; we do not receive your account details.

Earlier versions. Versions 0.6 and older also used Microsoft Clarity to see, in aggregate, how players moved through the game's screens. Clarity was removed in version 0.7.0, which no longer collects or sends any data to it.

Purchases (Google Play). If you buy Premium, the payment is handled entirely by Google Play. We never see your payment details; Google Play only tells the game that the purchase belongs to your account.

We do not collect your name, email address, contacts, photos or precise location, and we do not sell your personal information.

Third-party services

These services process data under their own policies:

  • Google AdMob and Google Analytics for Firebase: policies.google.com/privacy
  • How Google uses information from apps that use its services: policies.google.com/technologies/partner-sites
  • Google Play In-App Review: developer.android.com/guide/playcore/in-app-review
  • Microsoft Clarity (versions 0.6 and older only): privacy.microsoft.com/privacystatement
  • Google Play: policies.google.com/privacy

Children

The game is not directed at children under 13, and we do not knowingly collect personal information from them. If you believe a child has provided us with personal information, contact us and we will delete it.

Your choices

  • Change or withdraw your ad consent in Settings, Privacy & ads (where available).
  • Reset or delete your advertising ID in your Android settings (Settings, Privacy, Ads).
  • Uninstalling the game deletes the progress stored on your device.
  • To ask about, or request deletion of, data related to you, email us at support@secondteam.ca.

Data retention

Analytics data is kept for a limited period (no longer than 14 months) and then deleted automatically. Session data that older versions sent to Clarity is kept for a limited period set by Microsoft. Advertising data is kept by Google under its own policies.

Security

Information sent by the game to these services is encrypted in transit.

Changes

We may update this policy when the game changes. The date at the top shows the latest version.

Contact

Second Team, Toronto, Ontario, Canada support@secondteam.ca

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